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A few potions

I’ve been placing a lot of potions lately, and although I appreciate the basic ones based on standard spells I though I’d put together a short list of “special” potions; I imagine these are created by...

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Hit Points (once again)

The discussion about Hit Points seems to be never ending among those of us who play D&D; are they stamina, luck, injuries, skill? I’m not too worried with the discussion, actually; they are a...

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Item breakage in Pits & Perils

I like resource management; I think that’s been made fairly obvious on this blog (consider for example the latest post about Hits in P&P). So far, however, I’ve not included item breakage; I didn’t...

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Beastmen

Beastmen come in many shapes and sizes; their chaotic nature means they are of an almost infite variety. There are some larger and slightly more homogenous groups, however, and these have been given...

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A fashion statement

My players are still plunging into the depths of the Barrowmaze, and as is typical for that dungeon they keep running into a LOT of undead. My “What’s up with these Undead” table does provide flavor...

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Encounter activity

There are a lot of tables describing the activity of a random encounter out there, some of them really good, but I went ahead and put one of my own together anyway. I like to have a balance between a...

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The Pipes that played at the World’s End

A set of bag pipes. The bladder is made from the descaled skin of some deep-sea creature, and is a sickly purple. The mouthpiece is made from ebony, and carved in the likeness of a beautiful maiden....

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The other life

My campaign isn’t as suggestive or dream-like as many others; it’s in all honesty pretty bog-standard fantasy, although the frequency of monsters (humanoids especially) is dialed down a lot, inspired...

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Equipment slots

I use the LotFP encumbrance system; I like it’s blend of doing away with math but retaining a bit of complexity as compared to the very bare-bones systems of “carry STR items”. For my current campaign,...

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A Dragon

Suddenly, in my campaign, I needed a dragon. I use them rarely, but now the players would eventually meet one, and even though I doubt they will come to blows with it I felt it necessary to at least...

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